

As such, it’s nearly impossible to identify the absolute best team possibilities so early into the game’s lifespan. Some parties have obvious synergies (and even special team names), but there are so many ways to make a viable team. The best heroes in the game can help you survive some otherwise impossible situations, but your foolish hopes of victory demand the best team comps.ĭarkest Dungeon 2‘s versatile team-building system allows you to explore so many possibilities. Defeat isn’t inevitable, but it’s certainly likely.

From here the player can then select to progress the expedition.Darkest Dungeon 2 is all about making the most out of a bad situation. This will take them to an Embark screen where the player will be given the chance to see what Relationships their Heroes have formed. Once a region is selected and the player is ready to continue they will be given the option to Embark. Regions (besides The Sluice) will have both a modifier and a goal listed. There will always be at least two choices and up to three. The player will be given a choice of the next Region to traverse. The Wainwright - Repair and upgrade The Stagecoach.Mastery Trainer - Improve the party's skills.Combat Items, Inn Items, and Stagecoach Items are all sold here. They can also have their Hero's eat food and purchase items for use in the rest of the Expedition. The Inn offers multiple services that the player can utilize to improve their Hero's relationships, abilities, and Stagecoach. If the player elects to end their run at the Inn, they are allowed to keep an amount of their Candles of Hope that are stored. Abandoning the run at the Inn acts slightly differently than abandoning the run mid-region.

This includes quirks gained, diseases contracted, hero deaths, etc.Īt the Inn the player has the option to abandon their run. The Inn provides the player with a Travel Log that describes some of the more notable things that occurred in the region prior.
